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Teika along the Walk

Below is a map with 15 CheckPoints. Each point has a number; this number determines the point’s value – the value is the first digit of the number: for example, ChackPoint “41” is worth 4 points, while CheckPpoint “36” is worth 3 points. Below the map is a button that, when clicked, allows you to view the map in higher resolution.

In addition to those on the map, there are 6 more points:

CheckPoint 26 is close to the historic cinema named after the district. 

CheckPoint 42 is located at the institution founded by Solomons Hillers

CheckPoint 49 is on the street named after the beloved person of Lāčplēsis (main character in the famous Latvian Eposs “Lāčplēsis”). In order to see the object from other perspective, You have to find  the spruce tree at the building with number X, cross the street and turn with back to that spruce tree. The equation to get the X is: A – B where A is the year when the World War 2 was ended and B is the year when Latvia lost its independence. 

CheckPoint 58 is located at the former G. Valdispils Machine Factory and Foundry "Sirius". During the Soviet era, it was called the Turbo-Mechanical Plant, and in its development plans for the 1940s, it intended to build a railway spur. However, the Executive Committee of the Riga City Council of Workers’ Deputies did not allow this. 

CheckPoint 67 is located on the street which is named after the cooperative which started (founded) the Teika district in the thirties years of 20th century. The number of the building close to which the point is located is the answer of the following equation: 

 

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CheckPoint 73 is located on the street named after a colloquial term for a small, chubby, or slightly clumsy person. The object can be found on the oposite streetside of the point X, which is in between buildings whose street number sum is 68.

Below the map are 25 photographs of objects labeled T1–T25. Four objects are located outside the region shown on the map. Upon reaching a checkpoint, the task is to find the corresponding object in the photographs; these must also be indicated in the answer form at the bottom of the page.

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Submitting the found objects or checking in:

At the very bottom is the form for submitting results. For each point on the map, mark the object (T1–T25) that you found. Please submit the answer form only once. You will receive your results immediately after submitting your answers.

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Remember to stay safe throughout the game—cross the streets carefully!!

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Map from OpenStreetMap Creators

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The form for submitting the objects found

Please check which items (images) your team managed to find and submit the form.

 

You can only submit the form once!

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